Gary Harrod was previously a designer at the award winning gaming magazine Mean Machines, before applying his creative skills on many renowned publications including C&VG, Maximum, PSW, Official Nintendo Magazine, EGM, GameFan, PC Action and many more. He then set up his own studio to work on high profile projects in the magazine publishing, book, music and entertainment industries.
Clients include: Ziff Davis, Computec, THQ, SCEA, Microsoft, Criterion, Oxygen Interactive Software, Deep Silver, Koch Media, Codemasters, Double Jump Publishing, Future US, Prima Games, Millennium Publications, Ubisoft, Lucasarts, Nintendo and Vivendi.
Supported by a talented collection of designers and multimedia experts we have the resources to provide an all-encompassing service to meet your requirements.
